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Darksiders 2 dlc hints3/28/2023 Flame Jump back to the block then up to the path above. Jump up and when you reach the top block, look down to see a room in the wall where the blocks were. Throw a charge Flame Crossblade at the Void Orb on the platform below, causing the blocks you are on to float over to the other set. Jump back on the blocks you used to climb up to this area. Hit this with a Flame Attack to cause some blocks to come out of a wall beyond. Now go back to the Void Orb near where you first arrived. Go around to the left and drop down and collect a Small Lurcher Clump. Storm Glide back to the block and over to the lower platform where you can Flame Jump up. Jump onto the block and the Storm Glide out to the platform beyond where you will find an Undying Shard. This concept of using different Hollows on the same Void Orb will be repeated throughout the DLC. Hit the Void Orb down here, first with a Flame Attack to move the block further out, then again with Storm Hollow to create a Wind Storm on it’s top. Down below you will see a lower platform you can jump to. Look out into open space from this platform. You will find a Small Lurcher Cluster by a column. Go left, past the Void Orb for a moment, and follow the path around. On the opposite side you will see two floating blocks by a short set of steps. Go to the far end of the platform, past the Void Orb, and jump up to the right. Continue on the path and when you drop down you will encounter more Constructs and another Medium Lurcher Clump. Make a tricky Flame Jump back up the other side to a block half way up, then again onto the bridge – if you fall you will respawn up top anyway.Ĭross the bridge and swing over the next gap. You will find a hidden room with an Angelic Artifact. Hit it with a Flame Attack to activate it – a series of blocks will rise up forming a bridge ahead.īefore you cross, look over the edge to the right of the bridge to see a block below. On the other side you will see an orb in a stone pedestal – this is a Void Orb. Swing over and go through the archway ahead. At the ledge a shimmering Swing Point will appear. Jump back up and from the top of the stairs go straight. They will turn and you can drop down onto a ledge. Go right and then down the stairs you can find in the back left-corner. Around to the right will be some more Constructs. Go back to where you first entered the area and go up the stairs you previously ignored. Just to the left behind a column another bridge will materialise. Return and cross to the other side of the platform. Go over and collect Medium Lurcher Clump. A bridge will form on the left here over to the ledge by a gate. Ignore the stairs ahead and go to the left. As you cross the bridge that appears you will encounter some Construct enemies but they are very weak. With the banter finished the two enter a grueling fight in which Death is victorious.ĭeath returns to the initially relieved Hunter only to inform the now-mortified human that Belial never held any power over his soul, overwhelmed by the grief the Hunter makes one final request of Death, his death to which the Horseman reluctantly complies.From the Serpent Hole, head to the right and up the path. Belial explains that he holds no power over the Hunter's soul, the mere threat was enough to buy his compliance, and doesn't consider the "measly human" a threat. Once in the heart of his territory, Death and the Demon Lord exchange banter. To this end the Hunter has been responsible for the deaths of the rest of his kind by leading the demons to them.ĭeath decides to hunt down Belial at the Hunter's request. He reluctantly explains that a demon lord named Belial has taken custody of his soul and unless the Hunter does what he says then it will be forever damned in Hell. The leader of Earth's stranded angels, Uriel, has called Death back to the Earth to share with him some important news: recently her men have reported sightings of what just might be the last of the humans and asks the Horseman to investigate.Īrriving at whats left of the human race, Death is aided in the fight against several demons by The Hunter, who claims to be the last of humanity, much to his shame. It can then be accessed through the "other campaigns" entry of the main menu. In the Deathinitive edition, the DLC is unlocked automatically upon finishing the main quest of Shadow's Edge. The Demon Lord Belial is a DLC for Darksiders II.
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